Biomes

 ''' is a feature of '. With together the Terrain Types define the tile´s climatic properties, each one of these tiles have a specific type of Biome + Terrain type.

Biome Types
 The procedural generation is based on realistic simulations to generate the world map. The worlds of BOC are divided into circles of latitude like the real world. This determines the type of terrain, the amount of sunlight, temperature, weather and biomes. According to their latitude, the biomes can be colder or more temperate.

The game engine technology can create up to 64 different biome types.

Current Biome list
 Note: for the current state, the Atlantic/north Atlantic biomes are assigned to any kind of sea.


 * Polar
 * Sub-polar
 * Tundra
 * Taiga
 * Steppe
 * Steppe forest
 * Mediterranean Grassland
 * Continental Grassland
 * North Atlantic Grassland
 * Atlantic Grassland
 * Mediterranean forest
 * Mediterranean barrens
 * Continental barrens
 * Continental forest
 * North Atlantic forest
 * Atlantic Grassland
 * Mediterranean coast
 * Continental coast
 * North Atlantic coast
 * Atlantic coast
 * High mountain
 * Delta pluvial
 * Desert
 * Desert coast
 * Oasis
 * Savanna
 * Sub-tropical
 * Sub-tropical barrens
 * Sub-tropical coast
 * Tropical coast
 * Tropical
 * Jungle