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When the window is medium, as on medium-res displays, there are two columns. |
When the window is medium, as on medium-res displays, there are two columns. |
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Section 1 and 2 are on top with 1 on the left and 2 on the right. |
Section 1 and 2 are on top with 1 on the left and 2 on the right. |
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− | Sections 3 and 4 are on the bottom with |
+ | Sections 3 and 4 are on the bottom with 3 at the left and 4 at the right. |
When the window is wide, as on high-res displays, there are three columns. |
When the window is wide, as on high-res displays, there are three columns. |
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Narrow Medium Wide |
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− | <div id="upsearchText_x01" class="UPx01">The BOCproject reference written and maintained by the players.</div> |
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− | <div class="fpsection1"><!-- BEGIN SECTION 1 --> |
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+ | </div> |
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− | <div class="fpsection2"><!-- BEGIN SECTION 2 --> |
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+ | </div> |
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− | <div class="fpsection3"><!-- BEGIN SECTION 3 --> |
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− | </div><!--END SECTION 3--> |
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− | </div><!--END LAYOUT WRAPPER FOR SECTIONS 2 and 3 --> |
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− | <div class="fpsection4"><!-- BEGIN SECTION 4 --> |
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</div> |
</div> |
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<div class="nomobile" style="text-align: right;"><small>Main page sections: [[/Section 1|1]] · [[/Section 2|2]] · [[/Section 3|3]] · [[/Section 4|4]]. Changes for the main page can be proposed [[Talk:{{SITENAME}}|here]]. </small></div> |
<div class="nomobile" style="text-align: right;"><small>Main page sections: [[/Section 1|1]] · [[/Section 2|2]] · [[/Section 3|3]] · [[/Section 4|4]]. Changes for the main page can be proposed [[Talk:{{SITENAME}}|here]]. </small></div> |
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<metadesc>The Official BOCProject Wiki: The comprehensive wiki resource for the upcoming 4X game!</metadesc> |
<metadesc>The Official BOCProject Wiki: The comprehensive wiki resource for the upcoming 4X game!</metadesc> |
Revision as of 16:53, 16 June 2021
Welcome to the BOCproject Wiki
Welcome to the Official BOCProject Wiki
An upcoming realistic historical turn-based 4X strategy game developed by Code::Arts, The main features are realistic worlds on a global scale, hardcore tactical components and dynamic climate, brought to life by their own engine technology. The approach will take players through the ancient world, from the Ice Age (55.000 B.C) up until to era of the fall of the Western Roman Empire.
Commerce and Trade Nodes
Important pages
Diplomatic projection
Exploration
Morale
Population/Manpower
Volcanoes
AIs
Human races
subversions
invasions
global temperature
Civilization list