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The Civ traits are part of the Historical progression system inBOCProject.

Mechanic

Along of the Historical progression line, you can unlock a civilization with their Trait trees, Inside in the sand-box progression system context, the player's civilization is the sum of total acquired traits,
The traits unlock distinctive: units, buildings, actions and bonuses from their historical civilization.

Paths

Each civilization have a diferent number of Paths, According their real hictorical charasteristics. For example the Egyptians New Kingdom have 4 Paths, Administration, Religion, Military and Architecture:

PathsExsample







Others like the Early American Tribes have only two, or others like the Romans Eastern Empire have 5 differents paths,
In the pre-alpha in total exist more than 150 paths, with an average of 3 paths for each civilization.


Trait trees

In total, 
File:EgypPath concept lo.png

Egyptians New Kingdom Administration Path tree

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