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[[File:TemplateTechTreeConcept.gif|frame|left|An concept example of Knowledge progression]] |
[[File:TemplateTechTreeConcept.gif|frame|left|An concept example of Knowledge progression]] |
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The randomness is designed to include a part of uncertainty, as, in the ancient history of humanity, did not have control about where the areas of knowledge were moving,<br> for each node in each horizontal row in each one area is randomized, the nodes are revealed when you acquire an adjacent tech, the max-combination possible for each row is '''16 (4x4)''' guaranteeing 'comfortable' and reasonable low uncertainty along all path. |
The randomness is designed to include a part of uncertainty, as, in the ancient history of humanity, did not have control about where the areas of knowledge were moving,<br> for each node in each horizontal row in each one area is randomized, the nodes are revealed when you acquire an adjacent tech, the max-combination possible for each row is '''16 (4x4)''' guaranteeing 'comfortable' and reasonable low uncertainty along all path. |
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[[Category:Progression system]] |
[[Category:Progression system]] |
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